GDC to begin!
I’m sitting here at 3am, and I have to be up at 7:30 am to get to GDC and get my pass and get in by 9am to see the Peter Molyneux to begin a long long day at the GDC.
And since I’ll be carousing and card-dealing throughout the event (I hope!), I’ve given my portfolio a boost. It’s been taking way longer than I thought it would, mostly because I forgot how many other little game projects I worked on that I should put up here, and the constant back and forth of ”what picture should I put in, what picture should I not?”
Well, it’s up. I’m leaving the writing, the soundwork, and a few games out for now… but I’ll probably update with those all soon enough.
You can also expect more action on here, as well. I’m going to be using this as a sort of meandering design journal, not like the little moleskine I keep next to my heart, but something that’ll jump between analysis and rampant curiosity.
Stay tuned, brothers and sisters.







