Depths
One day Kasia told me she wanted to make art for a game about deep sea fish. So I started one.
I originally made a design so that I could do all the programming/sound/etc while Kasia did the art, but we got the very talented Marty on board so I improved the design of the game to something more significant and fitting his talents, but still a small-scale project. We also got my room mate Ross Matsuda to create the haunting piano soundtrack for the game, and the piano-based sound effects!
I was the designer/producer, and helped Kasia with making the art into assets (properly sized, sprite sheets, etc.), and trained her to do these things herself. We also got a young artist to contribute background elements, like terrain and terrain features. We used this opportunity to practice “lead” roles (in a limited sense), and to practice creating a cohesive art style from two different artists.
The game was shown at our debut Manifest! showing in the Hokin Gallery, at Columbia College Chicago.
We plan on releasing this game on PC and 360.
Visit the official website at Level Zero Games.
Depths
Producer/Designer: John Gosling
Programmer: Marty Trzpit
Artist: Kasia Blasik
Additional Art: Colleen Griffin
Music: Ross Matsuda